Search Issue Tracker
Mecanim conditional transition not started immediately at end of non-loo...
How to reproduce:1. Open the attached project2. Open and play Scene1 scene3. Press the button labeled "Reset"4. If pressed during th... Read more
[StencilBuffer] doesn't render using comparison functions Less, LEqual, ...
Reproduction steps:1. Open and play attached project.2. Notice:- "Stencil Always" renders- "Stencil Less" doesn't render- "Stencil L... Read more
Bounce intensity causes differences with Mesh Renderers in real-time and...
Bounce intensity of the Light component can cause difference between dynamic and lightmap static game objects. The problem doesn't a... Read more
Corrupted App Codesign: Editor always requests firewall access
1. Enable firewall (System preferences -> Security & Privacy -> Firewall)2. Launch UnityNotice that warning dialog comes u... Read more
OGV video stream freezes during playback while audio works as expected
Steps to reproduce: 1. Download attached project2. In the root folder there's "vlc_stream.bat" file. Edit it to have a correct path ... Read more
[Linear] Directional specular lightmaps are broken after opening project...
Steps to reproduce: 1. Open attached project "819301.zip"2. Open scene "myLightScene"3. Bake lightmap. Make sure that color space is... Read more
Visual Studio is not opening when ReSharper is installed/enabled
How to reproduce:1. Install ReSharper2. Enable it in Visual Studio (when opening VS after install it should ask about enabling ReSha... Read more
Quadraphonic Audio Mixer does not play Rear channels
Reproduction steps: 0. Make sure that your audio driver supports Quad/Surround sound1. Open the attached project2. Open the availabl... Read more
Inspector properties flashes/appears/disappears when selecting/opening u...
Reproduction steps(GIF attached):1. Open attached project.2. Select any file except "Height Map broken" in the project view.3. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved