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WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Sprite Skinning Editor window freezes after undoing with 'Smooth' weight...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
[Preset] On changing properties in "Player Settings Preset Asset" change...
On changing properties in "Player Settings Preset Asset" changes reflects in Player Settings. Steps to repro:Open the attached Proje... Read more
Canvas image not rendered with ShaderGraph shader for OpenGLES3
How to reproduce:1. Open the attached project ("case_1183323-SpriteUnliteMasterTest.zip")2. Open the repro scene ("Main Scene")3. Sw... Read more
Lists and arrays of serializable objects are drawn too far to the left i...
How to reproduce:1. Open the "SampleScene" in the attached "case_1185792_repro"2. Open the Inspector window of the "GameObject" Expe... Read more
Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce:1. Open the "SampleScene" in the attached "EnumsAsInts" project2. Open the Inspector window of the "GameObject"3. C... Read more
[PluginImporter] Unity .meta files are generated in the plugin directory...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build the project for the iOS platform (wit... Read more
<Renderer>().material changes made to a GameObject also apply to the ins...
Steps to reproduce:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode4. Press "1" -> GameObject is c... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title