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[IMGUI] Outline Tolerance value is clipped on dragging the slider in Spr...
Outline Tolerance value is clipped on dragging the slider in Sprite Editor window Steps to repro:1. Open the attached project.2. Sel... Read more
Objects containing Asian characters throw errors when trying to publish ...
How to reproduce:1. Create new project2. Enable Collaboration, publish your project3. Create a Material and name it: __곷___怨쀬뵠__ 筌뤴... Read more
[Visual Effect Graph] Infinite compilation using subgraph
Repro step :- Open the attached project- Open the visual effect graph- Observe the group node "Connect these" close to output- Conne... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
[HDRP] Blinking on mac due to Ambient Occlusion
Open HDRP template Find a camera angle like in the video. The blinking can be visible in editor or standalone. If you turn off the A... Read more
Shadows are not displayed in Game View when Physical Camera component is...
How to reproduce:1. Open user's attached project2. Open 'SampleScene' Scene3. Move 'Cube Center' GameObject along the positive X-axi... Read more
Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps:1. Open the attached project named Case_11829112. Select the Area Light in the Hierarchy3. Drag the middle point ... Read more
Map index on trigger does not correspond to map index of trigger state, ...
-e :A specific setup with the new Input System causes an error to be logged and further input to break. -repro:--Connect a gamepad (... Read more
Checkbox for "Scripts" parameter in Gizmos Menu is Overlapped by a label
Reproduction steps:1. Create a new project2. Open the Gizmos Menu3. Observe the checkbox near the "Scripts" parameter Expected resul... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject