Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
Issue ID
1186256
Regression
No
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project settings.
How to reproduce:
1. Open any project.
2. Goto Preferences->Cache Server(global)
3. Enter IP address of valid running cache server.
4. Close preferences.
5. Observe setting is saved but no new connection is made.
Expected behaviour:
Upon closing the preference window, it should disconnect from any existing cache server and connect to the new one.
The also applies to the project settings.
Workaround:
Because the setting is actually saved, restarting the editor creates a connection to the cache server and users and use the cache server as normal.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment