Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2.0b9
2019.2.5f1
2020.1.0a1
Issue ID
1184040
Regression
Yes
Shadows are not displayed in Game View when Physical Camera component is selected
How to reproduce:
1. Open user's attached project
2. Open 'SampleScene' Scene
3. Move 'Cube Center' GameObject along the positive X-axis until shadow disappears
Expected result: Shadow of GameObject is displayed in Game View
Actual result: Shadow of GameObject is not displayed in Game View
Reproducible with: 2019.2.0b9, 2019.2.27f1, 2019.3.0a8, 2019.3.0b4, 2020.1.0a5
Not reproducible with: 2018.4.9f1, 2019.2.0b9, 2019.3.0a7
Could not test with: 20174.32f1 because Physical Camera is not introduced
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1181574