Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2.0b9
2019.2.5f1
2020.1.0a1
Issue ID
1184040
Regression
Yes
Shadows are not displayed in Game View when Physical Camera component is selected
How to reproduce:
1. Open user's attached project
2. Open 'SampleScene' Scene
3. Move 'Cube Center' GameObject along the positive X-axis until shadow disappears
Expected result: Shadow of GameObject is displayed in Game View
Actual result: Shadow of GameObject is not displayed in Game View
Reproducible with: 2019.2.0b9, 2019.2.27f1, 2019.3.0a8, 2019.3.0b4, 2020.1.0a5
Not reproducible with: 2018.4.9f1, 2019.2.0b9, 2019.3.0a7
Could not test with: 20174.32f1 because Physical Camera is not introduced
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
This is a duplicate of issue #1181574