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TrailRenderer.SetPosition will log a Index out of bounds error when inde...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Move it around in the ... Read more
The FPS decreases by half in Play Mode when there is Scene view and Game...
How to reproduce:1. Open a new project2. Make sure there is Scene view and Game view visible in the Editor3. Check the "Maximize On ... Read more
[SRP][M1] Empty Render Texture parts are rendered in Magenta in the proj...
How to reproduce:1. Open the attached project named "minimap.zip"2. Open the minimap Scene and enter Play mode3. Observe that there ... Read more
[IL2CPP] try-catch when() filter fails
Reproduction steps:1. Open project in "IL2CPPCatchWhen.zip"2. Open the sample scene and enter play mode3. Look at the logs in the co... Read more
'Assertion failed on expression: 'lhs != rhs && lhs != res && rhs != res...
Repro steps:1. Import the attached VFX and add it to the Scene2. Open the VFX and connect WorldToLocal to the Transform (Position) i... Read more
[2D] Using high-intensity lights with Volume Opacity and Falloff Strengt...
How to reproduce:1. Open the attached project named "Case_1329095"2. Open the SampleScene and switch to 2D mode3. Observe the 2D Poi... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
[HDRP] Unlit transparent Material shows multiple reflection of the same ...
How to reproduce:1. Open the attached "1335500_Repro" project2. open the Scene "SampleScene"3. In the Scene view inspect the "Plane"... Read more
EditorUtility.CopySerialized with Sprite generates excessive data
Reproduction steps:1. Open attached project "CopySerializedIssue.zip"2. Select Assets -> Create -> Diced Sprite Atlas3. In Pro... Read more
Uneven amount of OnEnable and OnDisable calls when recompiling custom ed...
How to reproduce:1. Open the user's attached project2. In the Project window, open Timeline asset3. Select the SpawningClip clip (ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size