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[UIR] UIElements Runtime - Colors are too light in the Game View in line...
How to reproduce:1. Open the attached 'Builder.zip' project2. Open 'SampleScene' Scene3. Drag NewUI.uss from Project Browser to Visu... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project2. Select... Read more
[Android]Video is not rendered when it is downloaded via url on Android 10
How to reproduce:1. Download the project from the link provided in the Edit section2. Build and run to android device3. Press the "D... Read more
Calling ReleaseAsset() on AssetReferenceSpriteAtlas results in lost refe...
How to reproduce:1. Open attached project "SpriteAtlasReload.zip" and scene "Example"2. Enter Play mode3. Click on "Create Sprites" ... Read more
Console is spammed with exceptions when trying to assign texture asset t...
How to reproduce:1. Create and open a new project2. In the Project window create a Square sprite texture3. In the Editor select 'Win... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
[URP] Exponential fog overrides the colour of close up particles
To reproduce this:- download this project- open it with Unity 2019.3.0b4- open the SampleScene- notice that the particles are grey- ... Read more
HDRP Decals emission is not visible on transparent materials/objects
How to reproduce:1. Open attached project "DecalsTransparentSubsurfaceBugRepro.zip" and scene "SampleScene"2. Observe gree Decals em... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section