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Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...
Steps to reproduce: 1. Open attached Unity project "926739-2D-RAT.zip" 2. Open scene "test" 3. Select Platforms1 to see that it has ... Read more
Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo
Steps to reproduce: 1. Open project contained in "bug1.zip" 2. Enter "Main" scene 3. Select Main Camera and Directional Light gameob... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce: 1. Open repro project 2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying t... Read more
[PVR] Progressive Lightmapper generates lightmaps when scene doesn't con...
Repro steps: 1. Open "ProgressiveLightmapperBug.zip" project 2. In the Lighting window press "Auto Generate" Expected result: Auto... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce: 1. Open attached project "Test_WebGLBuild.zip" 2. Build for Facebook Gameroom with WebGL 3. Build again to the ... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce: 1. Open the attached project(GameFlow_HololensEdited.zip) 2. Observe the crash Actual result: Unity crashes Exp... Read more
[Timeline] Root motion in Timeline looks different on Builds
The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more
[NET 4.6] At runtime Dataset is not loaded and cannot be activated
Reproduction steps: 1. Connect a webcam 2. Download project "ImageRecoPoc.zip" and open in Unity 3. Enable "Play" mode 4. Observe co... Read more
[macOS][Timeline] Build always crashes upon start on macOS
Steps to reproduce: 1. Open User's attached project (case_926701-UnityProject.zip) 2. Build for Standalone 3. Run Build Result: Pl... Read more
AppDomain is unloaded when a an asset, referencing another bundle's asse...
Steps to reproduce: 1. Download and open the latest attached project(AssetLoadRepro.zip) 2. Build assetbundles with Assets/Build Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects