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Fixed in 2017.2.0f3

Fixed in 5.6, 2017.1, 2017.2



Found in


Issue ID




Facebook WebGL old build is embedded into the new one

Facebook Gameroom


Steps to reproduce:
1. Open attached project ""
2. Build for Facebook Gameroom with WebGL
3. Build again to the same directory
4. Check the .zip of the build, it should contain the zip of the old build
5. Repeat however many times, it will get added in with more levels of old project within old project

Expected outcome: The old build gets discarded, before archiving new files
Actual outcome: Old build gets added to the archive, making the project zip bigger and bigger

Reproduced on: 5.6.2f1, 2017.1.0f2

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