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Fixed in Unity 2017.3.0f3



Found in


Issue ID




[PVR] Progressive Lightmapper generates lightmaps when scene doesn't contain any baked light contribution

Global Illumination



Priority: 2Necessary for shipping a final release


Severity: 3Secondary functionality broken

Repro steps:

1. Open "" project
2. In the Lighting window press "Auto Generate"

Expected result: Automatically generate the lighting
Actual result: Unity crashes due to memory shortage on low-end machines.

Expected result: no baked lightmaps are generated.
Actual result: 7 black 1K lightmaps are generated

Fixed in: 2017.3.0b9

Reproduced with: 2017.2.0b2, 2017.1.0f2, 2017.1.0f1, 5.6.2p2,
Did not reproduce on: 5.5.4p1 (Progressive lightmapper isn't in 5.5)

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