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2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more

0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open user attached project and "SampleScene"2. In the Hierarchy, click on "AnimatedBar" game object and double click ... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

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Sep 19, 2019

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Version/s: 2019.3.0b4

Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more

0
votes
Won't Fix

GUIContent with Texture does not follow GUILayout.Width style

IMGUI

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Sep 18, 2019

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Version/s: 2019.3.0b1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the user's project2. Open Tools > Example Expected result: "Test 1" and "Test 2" Width is 150Actual resu... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more

0
votes
Won't Fix

ShaderGraph's Main Preview and Material's colors do not match when Power...

Package: Shader Graph

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Sep 15, 2019

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Version/s: 7.1.1

How to reproduce:1. Open the attached '1184299.zip' project from the link given in Edit2. Open 'SampleScene' Scene3. Open 'New Shade... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

0
votes
Won't Fix

AssetBundle Browser's column width is not saved after exiting the window

Package: Asset Bundles Browser

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Sep 09, 2019

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Version/s: 1.7.0

How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Open the Window > Asset Bundle Browser3. Drag on the edges to... Read more

0
votes
Won't Fix

[ECS] Static Objects' positions are incorrect when they are Converted To...

Package: Entity Component System (ECS)

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Sep 03, 2019

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Version/s: 0.1.1 - preview

How to reproduce:1. Open the user's project2. Press Play~ Inspect objects positions ~3. Build a Standalone application and run it (B... Read more

0
votes
Fixed

Animation does not play correctly when Optimized Game Object functionali...

Animation

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.7f1

How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Check the face animation5. Delete the GameObjec... Read more

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