Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.7.0
Issue ID
1182867
Regression
No
AssetBundle Browser's column width is not saved after exiting the window
How to reproduce:
1. Open the attached "19.3 Packages.zip" Project
2. Open the Window > Asset Bundle Browser
3. Drag on the edges to resize table columns
4. Reopen the Window > Asset Bundle Browser
Expected Behaviour: The column width is saved
Actual Behaviour: The column width is not saved
Reproducible with(Unity versions): 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5
Reproducible with(package versions): 1.7.0, 1.6.0
Note: Could not test with 2017.4 as there are no Packages
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note:
Only fixing critical bugs in browser at this point. This bug is purely cosmetic.