Search Issue Tracker
Checkbox property values become disabled after adding their property to ...
How to reproduce: 1. Open users attached project and "Scene" 2. Select the "Cube" GameObject and open Animation window 3. Select the... Read more
Particle alignment is incorrect when rendering using PreRender callback
Steps to reproduce: 1. Open user's attached project 2. Select Main Camera 3. In the Inspector enable script "Shader Replacement" 4. ... Read more
Scene view is darker after changing Color Space to "Linear" and set Allo...
How to reproduce: 1. Create new empty project 2. Set Color Space to "Linear" in Edit -> Project Settings -> Player -> Other Settings... Read more
Colors in the Scene view are much darker when using linear color space a...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Select "Main Camera" in the Hierarchy window 4. Switch "All... Read more
[IL2CPP] Assembly.GetModule(string) returns null
Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. 3. Check the Console. - modules=[Test.dll] (Assembly.Ge... Read more
Graphics.CopyTexture can not copy texture in Built project if "Read/Writ...
To reproduce: 1. Download project "NewWorld3.rar" that user sent and open in Unity 2. Open "Scene1" scene 3. Enter Play mode Note: ... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce: 1. Open the attached project 2. Open and play test scene Result: Skeleton animations are playing, but event is not... Read more
Unity crash when changing prefab script from MonoBehaviour to Scriptable...
"the file 'none' is corrupted. Remove it and launch unity again [position out of bounds!] UnityEngine.GUIUtility:ProcessEvent(Int32,... Read more
[Android] Android8 with PixelXL puts app icons into a frame
Steps to reproduce: Device: 1. Long press home screen 2. Enter 'Settings' 3. 'Change icon shape' 4. Make sure it is not 'Square' Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "Hold On" dialog box persists when entering the Play Mode
- Files with custom extensions are not filtered when using ”EditorUtility.OpenFilePanelWithFilters”
- [URP] Warnings "CommandBuffer: temporary render texture not found while executing" is constantly logged when any of the Lighting Debug Views are active in the Rendering Debugger
- [Linux][UI Toolkit] ScrollView swaps VisualElements when scrolling
- [Android] The Player crashes on "il2cpp::vm::Object::AllocatePtrFree"