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[IMGUI] Model name in "Preview Window" disappears when it is detached fr...
Detached Preview Window doesn't display name of the selected model, Refer attached gif Steps to repro:1. Create a new Project2. Impo... Read more
Shadergraph: Creating a new master node, setting it as active, then undo...
Reproduces in 8.0.0 as of commit 02969278aa (date: 9/17/2019)First affected version is 6.9.1 release ("Set Active" didn't exist befo... Read more
[IMGUI] Gizmos dropdown in Physics2d does not respond if cursor is hover...
Gizmos dropdown in Physics2d under Project Settings does not respond if cursor is hovering over it. Refer the attached video Steps t... Read more
[IMGUI] Split APKs text gets clipped in Other Settings for Android
[IMGUI] Split APKs text gets clipped in Other Settings for Android. Refer the attached screenshot Steps to reproduce:1) Create a new... Read more
Paste shortcut does not work, but paste option does
When you copy a clip from one timeline and paste it into another, the shortcut (CMD-V) does not work, but the contextual menu (RMB-C... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView in U...
After submitting Unity-iOS builds to the App Store Connect, Apple is showing a Warning for using UIWebView in Unity Ads: ==Dear Deve... Read more
[Scene Tooling] Handles on the Rotate Tool stay highlighted even when no...
If a GameObject is selected with the Rotate Tool active, the tool handles will sometimes stay highlighted even when the mouse is not... Read more
[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle
Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more
[VCS] Request: VersionControl window could show which assets are checked...
Sometimes files do get checked out without actual changes happening to them.It would be good if VCS window could indicate which file... Read more
[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title