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[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
QueryIndices from CullingGroup always return 0 when scene and game windo...
Note: Reproduction steps may vary or be completely random Steps to reproduce:1. Download project from OC (link in last edit)2. Open ... Read more
Assetbundle CRC changes if assetbundle folder files being deleted and re...
Steps to reproduce: 1) Download attached project "Zombie toys.zip" and open in Unity.2) Use Asset->Build AssetBundles to build th... Read more
[Multiplayer] InvalidOperationException when select NeworkManager in Hie...
Doesn't happen in 5.4Happens in 5.5.0a2 and a3Happens only when you select NetworkManager object for the first time How we can repro... Read more
[MSE] Built lightmaps are not applied due to positioning in hierarchy
Steps to reproduce:1. open users attached project2. open SceneB3. add SceneA to hierarchy4. build lightmap Result: Builds lightmap b... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce:1. Open attached project.2. Open "modal windpw" scene.3. Select "GameObject" object located in "Canvas>Modal P... Read more
[tvOS] Apple TV icon layers has no limit in Unity player settings
Steps to reproduce: 1. Open new Unity project2. Switch to tvOS3. Open 'Player Settings' and go to 'Icon' tab4. Click the '+' in the ... Read more
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more
Return license fails on manual activation - no error message
Steps to reproduce:1. Activate editor using Manual activation (Unity > Manage License)2. Attempt to Return License (Unity > Ma... Read more
Build takes much longer in 5.4 compared to 5.2 when Standard shader is a...
Reproduction steps------------------------1) Open user's project2) Build it--- It will take about 15-20 minutes to build in 5.4.0b25... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved