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[Package Manager] New packages are not shown, Package Manager UI can not...
Steps to reproduce:1. Start a new project2. Open Window -> Package Manager3. Observe that the update button is not present and so... Read more
[Test Runner] PlayMode tests not storing results if "Maximize On Play" s...
How to reproduce:1. Open the "Playmode Tests.zip" project2. Open the Test Runner3. Select PlayMode tests4. Make sure the Game window... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation.Begin MonoManager Re... Read more
Network Transform throws NullReferenceExceptions when Inspector preview ...
How to reproduce:1. Open attached project "NetworkTransformPreviewBug"2. Select Network Synced Object in the Hierarchy3. In the Insp... Read more
Error thrown from child Object upon Play Mode exit when using HideFlags....
Steps to reproduce:1. Open QA-supplied project ("HideFlagsBug.zip")2. Open Scene "scene"3. Enter and Exit Play Mode4. Inspect the Co... Read more
[ProBuilder] Project window asset refresh is not triggered when exportin...
Steps to reproduce:1. Open attached project2. Select the "Icosphere" game object3. Select Tools -> ProBuilder -> Export Obj/Pl... Read more
Cannot edit outline for Sprite Outline Module and Physics Outline Module...
Steps to Repro:1. Import any Texture as Sprite2. Open Sprite Editor Window3. Select 'Custom Outline' in Sprite Editor Window4. Click... Read more
RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic
Steps to reproduce:1. Open user attached project2. Enter play mode3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "OnAf... Read more
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more
[OSX] Memory leak when the scene is played multiple times
[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project2. Open activity monitor3. Play/stop ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning