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Placing/removing trees after deleting a "Missing" tree causes crashes
To reproduce:1. Import the Repro package2. Open scene Castle Defense3. Select the terrain and through the inspector navigate to the ... Read more
Viewing PlayerSettings in the Debug inspector causes errors
To reproduce:1. Ensure only one inspector is open, in regular mode2. Open Build Settings and push the Player Settings button3. Open ... Read more
Character Controller improperly factors Step Offset into the ControllerC...
To reproduce:1. Open attached project2. Open scene repro - it has a character controller and a sphere on a plane. The character cont... Read more
Clips made in 4.3 are never found when you attempt to play it
If you make a clip in 4.3 and attempt to play it you get:"The animation state XXX could not be played because it couldn't be found!"... Read more
Impossible to overwrite folders with create new project wizard
To Reproduce:1. Create a new folder and pick a name for it (test for example)2. Open Unity Project Wizard and try to create a new pr... Read more
Scale to fill acts as scale to fit and vice versa
"Scale to fill" and "scale to fit" splash image behaviors are reversed.This is reproducible on all devices and is a regression since... Read more
OnGUI errors after rendering PlayerSettings debug inspector
To reproduce:1. Open a project then access its PlayerSettings2. Switch the inspector view to Debug instead of Normal3. Move around a... Read more
Exception is thrown when HingeJoint2D.motor gets set to new JointMotor2D...
Steps to reproduce:1. Create a project which contains game object with HingeJoint2D component.2. Use script to set object's HingeJoi... Read more
Touch.deltaTime sometimes returns 0 on Android devices
Reproduced on:Google Nexus 4 with Android 4.3Google Nexus 10 with Android 4.3 Reproduced with:Unity Version 4.2.2f1 (54f0fc09defb)Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A wrong log file is attached when project is launched with a "-logFile" command line argument