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Won't Fix

Votes

1

Found in

2018.4

2019.4

2019.4.0f1

2020.3

2021.1

2021.2

Issue ID

1335139

Regression

No

Setting the Camera.targetTexture through a script will cause the depth buffer to start clearing between camera renders

Camera

-

How to reproduce:
1. Open the attached project "UnityBugDepthClear.zip"
2. Open SampleScene
3. Click Play
4. Click Space

Expected result: You can still see the smaller sphere in front of the big sphere
Actual result: The big sphere is rendered in front of the smaller sphere

Reproducible with: 2018.4.34f1, 2019.4.26f1, 2020.3.8f1, 2021.1.7f1, 2021.2.0a17

  1. Response avatar

    Resolution Note:

    We are not making changes to this portion of the built in renderer as it gives a large chance of regressing user projects that expect the current behaviour.

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