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UI Image with its x and y axis scaled to 0 doesn't pass raycast when its...
To reproduce: 1. Open attached Unity project "ClickTest2.zip" 2. Open "Game_0" scene 3. Go into Play Mode 4. In the Hierarchy, navig... Read more
[iOS] [WWW] [.Net 4.6] Webclient on iOS throws an exception that URI pre...
Reproduction Steps: 1. Open User's Project 2. Open "Main" scene 3. Select iOS Platform 4. Build and deploy to iOS device 5. Pick "We... Read more
Assertion failed on expression: 'verts.size() > 0" is shown when NavMesh...
To reproduce: 1. Open the project, attached by the user (NAVMESH ASSERTION.zip) 2. Open "test" scene 3. Enter Play mode 4. Observe ... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more
Unity crashes in TransformInternal::CopyTransformMinimal after undoing ...
Steps to reproduce: 1.Open attached ‘Undo.zip' Unity project 2.Open ‘Test’ scene 3.Expand ‘Parent’ object in the Hierarchy 4.Drag ‘C... Read more
[Surface] Scene view doesn't show any objects - New Project
Reproduction steps: 1. Create a new project 2. Create a Cube 2. Look at the Scene view Window Expected Result: The Cube is visible... Read more
Sprites packed with Sprite Atlas are rendered incorrectly when using Lin...
To reproduce: 1. Open attached Unity project "SpritePackerLightingProblem.zip" 2. Open "main" scene 3. Go into Play Mode 4. Inspect ... Read more
"Failed PVRTC compression" when packing compressed variant Sprite Atlas ...
1. Open attached project 2. File > Build Settings > Switch Platform to iOS 3. Click on "sd" variant sprite atlas (Scale < 1 to repro... Read more
[IL2CPP] IL2CPP builds does not catch System.ArgumentException when tryi...
Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 5000)) throws exception (System.ArgumentException) and catch (Exception e) does not ca... Read more
Drawing SerializedObject Sprites using EditorGUILayout.ObjectField in On...
Reproduction steps: 1. Open project attached (InspectorBugDemo.zip) 2. Select asset "IconDataLibrary_Bug" Expected result: Icons wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Ray Tracing Shader error occurs when setting the Tracing parameter of the Screen Space Global Illumination feature to Ray Tracing
- Visible light glares appear on GameObjects when a Volumetric Clouds effect is added to the Sky and Fog Volume
- Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations
- AudioSource.timeSamples are offset when looping a part of audio by subtracting a fixed number of samples in WebGL Player
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph