Search Issue Tracker

Fixed in 2018.1.X

Votes

0

Found in

2017.1.0p4

Issue ID

944876

Regression

No

Sprites packed with Sprite Atlas are rendered incorrectly when using Linear Lighting

Shadows/Lights

-

To reproduce:
1. Open attached Unity project "SpritePackerLightingProblem.zip"
2. Open "main" scene
3. Go into Play Mode
4. Inspect sprite on the right (it is packed in the sprite atlas)

Expected result: Both of the sprites should be identical
Actual result: Packed sprite's colors are incorrect (see attached Image "Screenshot_5.png")

Note: The bug only occurs if Color Space setting is set to Linear in Player Settings. With Gamma there is no bug.

Reproduced on: 2017.1.0p5, 2017.2.0b8, 2017.3.0a5

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.