Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0p4
Issue ID
944876
Regression
No
Sprites packed with Sprite Atlas are rendered incorrectly when using Linear Lighting
To reproduce:
1. Open attached Unity project "SpritePackerLightingProblem.zip"
2. Open "main" scene
3. Go into Play Mode
4. Inspect sprite on the right (it is packed in the sprite atlas)
Expected result: Both of the sprites should be identical
Actual result: Packed sprite's colors are incorrect (see attached Image "Screenshot_5.png")
Note: The bug only occurs if Color Space setting is set to Linear in Player Settings. With Gamma there is no bug.
Reproduced on: 2017.1.0p5, 2017.2.0b8, 2017.3.0a5
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