Search Issue Tracker

0
votes
Fixed

Unnecessary initialize call

CodeEditors

-

Aug 20, 2020

-

Version/s: 2019.4

Select items in preferences causes initialize to be called on selected code editor. This happens, because Preferences window will s... Read more

0
votes
By Design

[Package Manager] Changing Scoped registry name in manifest.json does no...

Packman

-

Aug 20, 2020

-

Version/s: 2020.1.4f1, 2020.2.0a21

-Changing Scoped registry name in manifest.json and Project settings does not reflect in My Registries window. -Reflects only in Pro... Read more

0
votes
Fixed

Meshes with enabled Read/Write option report their memory consumption in...

Profiling

-

Aug 05, 2020

-

Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open user-submitted project (DoubleMemoryMesh.zip), SampleScene 2. Make a development build with the 'joker_thi... Read more

0
votes
By Design

[XR][URP]Camera's Target Eye variable is not visible on the inspector

XR SDK

-

Aug 19, 2020

-

Version/s: 2020.1.0a1, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1271733.zip" Project 2. Select "Main Camera" GameObject in t... Read more

0
votes
Fixed

[Mobile Notifications] AndroidReceivedNotificationMainThreadDispatcher a...

Package: Mobile Notifications

-

Aug 20, 2020

-

Version/s: 1.3.0

In AndroidReceivedNotificationMainThreadDispatcher.cs line 27, a new AndroidJavaObject list is allocated on each frame. Optimize the... Read more

0
votes
Won't Fix

[URP] Array Item name getting cleared on entering value in the next item...

Package: Scriptable Render Pipeline Universal

-

Aug 20, 2020

-

Version/s: 9.0.0 - preview 55

Array Item name getting cleared on entering a value in the next item in the Array of Pass Names in New Render Objects Steps to Rep... Read more

0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

-

Aug 20, 2020

-

Version/s: 0

Steps to repro: 1. open HDRP project 2. download and put the attached script in project 3. add the script as a mono behaviour to a g... Read more

0
votes
Fixed

DirectoryNotFoundException occurs when building a project from an Editor...

iOS

-

Jul 22, 2020

-

Version/s: 2019.2, 2020.2

How to reproduce: 1. Build the Editor and iOS Player from source code 2. Open the user-supplied project "New Unity Project.zip" 3. I... Read more

0
votes
Not Reproducible

[HDRP] On creation of reflection probes, need to reselect game object to...

Package: Scriptable Render Pipeline HD

-

Aug 20, 2020

-

Version/s: HDRP/staging

This is a minor issue but could get annoying if you need to create a lot of probes 1) Make sure you have gizmos enabled (any projec... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

-

Jun 10, 2020

-

Version/s: 1.3.0

How to reproduce: 1. Open the attached 'PushNotifications.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.