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Votes
0
Found in
5.4.3f1
Issue ID
943459
Regression
No
Crash in GameObject_Get_Custom_PropTransform when calling Object.DestroyImmediate from MonoBehaviour.Awake()
How to reproduce:
1. Open the attached project
2. Open the "primary level" scene
3. Press Play
Actual result: Unity crashes.
Expected result: Unity doesn't crash.
Reproducible with: 2017.3.0a4, 2017.2.0b7, 2017.1.0p3, 5.6.3f1, 5.5.4p2, 5.4.6f1.
Note: The crash is caused by "DestroyImmediate(gameObject);" line in EnemySelfDelete.js script.
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This is a duplicate of issue #900003