Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b2
Issue ID
943461
Regression
Yes
Fatal Error "No valid name for platform: 6", when 2 specific Libraries are in a project
To reproduce:
1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll"
2. Open new Unity project.
3. Add those 2 Libraries to a project.
Actual result: Fatal Error "No valid name for platform: 6"
Reproducible: 2017.2.0b2, 2017.2.0b8, 2017.3.0
Not reproducible: 2017.1.0p5, 2017.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”
Add comment