Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
8
Found in
2017.1.0p4
Issue ID
943671
Regression
No
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: System.Net.SocketAddress is an invalid size
Steps to reproduce:
1. Download MulticastExample.zip
2. Run the project
3. Build the "Main" scene to an iOS device
4. In iOS device, click the checkbox for client and then click start.
5. In editor, enter play mode and click start (with server selected)
Result: Exception The supplied System.Net.SocketAddress is an invalid size for the System.Net.IPEndPoint end point.
Parameter name: socketAddress
at System.Net.IPEndPoint.Equals (System.Object comparand) [0x00000] in <00000000000000000000000000000000>:0
Expected result: no ArgumentException errors are thrown.
Reproduced on: 2017.1.0p5, 2017.2.0b9, 2017.3.0a4
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
danl1240
Jan 17, 2018 22:56
Yeah patch notes show it "fixed" in 2017.1.2p3... and this page shows it reproduced on later versions. How does that work?
junestone
Oct 28, 2017 07:15
same here, very seriously bug which forces our project back to .net3.5