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[UI] Resetting material shader throw errors when material shader set to ...
Resetting material shader throw errors when material shader under TextMesh pro is set to TextmeshPro/Distance field (Surface). Step... Read more
R8_SRGB is not supported error when using Postprocessing Depth of Field ...
Steps: 1. Create a new project with HDRP template 2. Open sample scene 3. Observe console for error and game view renders black Rend... Read more
[Custom SRP] CommandBuffer.DrawMeshInstancedIndirect does not draw Mesh ...
To reproduce: 1. Open attached project 2. Open IndirectRenderingTest Scene 3. Change API from Direct3D11 to Vulkan and see that ther... Read more
[WebGL] 3D texture lookups (tex3Dlod in shader) are always 0
Steps to reproduce: 1. How we can reproduce it using the example you attached 2. Run demo scene. 3. Try to show medium heavy clouds ... Read more
Building to iOS fails with an error "DXT5 compressed textures are not su...
How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more
Addresable Player Content fails to build with specific projects
Reproduction steps: 1. Open the Project inside of the "JSmini.zip" 2. Inside the Addressables Assets window -> Build -> Build Player... Read more
[iOS] Unity consumes more memory when allocating meshes starting from 20...
To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more
SceneAsset references go missing when upgrading a project from 2018.3 an...
How to reproduce: 1. Download the user-submitted project (BugReport_MissingSceneAsset) 2. Open the project in 2018.3 and see that th... Read more
Position of the GameObject could not be changed when animation in Timeli...
How to reproduce: 1. Open attached project "Case_1118708_animationbug.zip" 2. Open "SampleScene" scene 3. Enter Play mode 4. Wait un... Read more
VFX break when switching Graphics API to DX12
How to reproduce: 1. Open the attached project ("1121979_VFX DX12 issue .zip") 2. Observe the effect in the Scene View 3. Change the... Read more
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