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[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...
NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
The API for the Gyroscope doesn't work correctly in current (Beta) versions of iOS 13 and iPadOS 13. Running the same code on iOS 12... Read more
Shadergraph: Multiply node with matrix plugged into both inputs won't ex...
Notes: reproduces in 7.0.1 release, 7.1.1 release, and 8.0.0 github project (eca116d0f3)Does not reproduce on 6.9.1 release. Repro s... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
[2D][SpriteShape] The last point of the Sprite Shape does not behave cor...
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape Repro ... Read more
[New Input System] "Importing an asset with global game manager is not a...
How to reproduce:1. Create a new Unity project2. Install the Input System package3. Import the InputDeviceTester demo Expected resul... Read more
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window. RGB, R and G tabs are missing in Baked Lightmap Preview Wind... Read more
Noise Editor Fractal Type Strata property value resets when switching be...
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > Terrain > Edit Noise3. Select Fractal Type Stra... Read more
Game View loses focus when hovering on other UI Windows using Input.GetK...
How to reproduce:1. Open user's attached project (2019_3_bug_input.zip)2. Open "SampleScene" Scene3. Enter the Play mode4. Hold down... Read more
Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...
To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes