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Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene2. Enter playmode3. Repeat 2nd step until... Read more
Graphics.DrawMeshInstanced fails to apply array properties from a Materi...
Steps to reproduce:1. Open the attached project2. Open the SampleScene3. Play the scene4. It renders two triangles side by side, one... Read more
Importing .blend files freezes Unity if the default program to open them...
To reproduce:1. Open any or create a new project2. Right-click the .blend file Open With->Choose another app, select any app and ... Read more
Draw calls which have negative non-uniform scale can break subsequent ba...
To reproduce: 1. Open the project, attached by the user (2017.3.zip)2. Select the Sphere game object in the Hierarchy3. Set its scal... Read more
Scripting Runtime Version didn't change from outside.
How to reproduce:1. Create a new project2. Add a c# script3. Set Scripting Runtime Version to legacy (3.5)4. Close editor5. Copy Pro... Read more
Newly added UI objects to prefab instance changes position when pressing...
Steps to reproduce:1. Download 1010932_repro.zip and open "TestScene" scene2. Select TestPrefab game object (UI->TestPrefab)3. Pr... Read more
Editor crashes on changing "Max Particle" in play mode if "Noise" proper...
Editor crashes on changing "Max Particle" in play mode if "Noise" property is checked. Steps to Reproduce1. Create a new unity proje... Read more
[Editor] Inspector window interface disappears when resetting any compon...
Game object's components disappear completely/partially from the inspector on changing the class name of any script attached to it a... Read more
[GearVR][Android] Certain application is not rendered when using Single-...
How to reproduce:1. Open attached "StrippedSinglePassBug" project and switch to Android platform2. Build and run on Android devices ... Read more
Incorrect mesh rotation transforms when importing FBX files from 3ds Max...
Steps to reproduce1. Download the attached project (3dsMaxImportBug)2. Open TestScene013. Notice how the meshes both in the viewport... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used