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[HDRP][Hybrid Renderer] Mesh Renderer Sorting Priority is not sorting co...
Steps to reproduce: 1. Open attached project and point to your dots repo path 2. Open Scenes -> 1x_Materials -> 1220_Sorting.unity 3... Read more
No Tilemap is rendered when Tilemap Renderer's Mode is set to Chunk and ...
How to reproduce: 1. Open the attached "MainTexTilemap.zip" project 2. Open the "SampleScene" Scene 3. Select the "Tilemap" GameObje... Read more
[Profiler] Timeline sample names from surrounding frames disappear when ...
Repro steps: 1. Open any Project 2. Open the Profiler window and Profile the Editor 3. Stop Profiling, and select a frame somewher... Read more
Multiple error messages are thrown when trying to expand the Event list ...
How to reproduce: 1. Open the attached "1317735 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Select the ... Read more
[URP] [Lighting] Light2D does not upgrade Shadow Strength, Volumetric In...
Missing orange tint in scene background Steps to reproduce: 1. Open the attached project or download project from https://github.co... Read more
Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce: 1. Open the user's attached "cam-skin-render-bug.zip" project 2. Open the "cam-skin-render-bug" Scene 3. Select th... Read more
[Addressables] Incorrect RemoteLoadPath when Bundle Naming Mode is set t...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
Only one Asset gets moved when trying to move multiple Assets with the s...
How to reproduce: 1. Open the attached '1318098.zip' project 2. In the Project window open the 'Test 1' folder 3. Select both the 'B... Read more
Calling VideoPlayer.Prepare and VideoPlayer.StepForward produces a frame...
Reproduction steps: 1. Open attached project "videoplayer" and load Scene "SampleScene" 2. Enter Play Mode 3. Click "Prepare" and "S... Read more
'PPtr cast failed when dereferencing! Casting from ScriptMapper to Textu...
Jira: https://jira.unity3d.com/browse/GFXGI-500 Reproduction steps: 1. Create an empty project 2. In the Hierarchy window, create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support