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Fixed in 11.0.0

Fixed in 10.4.0

Votes

0

Found in [Package]

7.5.3

Issue ID

1318215

Regression

Yes

No Tilemap is rendered when Tilemap Renderer's Mode is set to Chunk and Material is set to Sprite Unlit Shader Graph

Package: Shader Graph

-

How to reproduce:
1. Open the attached "MainTexTilemap.zip" project
2. Open the "SampleScene" Scene
3. Select the "Tilemap" GameObject in the Hierarchy window
4. Set the Tilemap Renderer's Material to "Shader Graphs_SpriteUnlit"
5. Observe the Tilemap in the Game view

Expected result: Tilemap is rendered with Sprite Unlit Shader Graph
Actual result: Tilemap is not rendered with Sprite Unlit Shader Graph

Reproducible with: 7.5.3 (2019.4.21f1), 10.3.1 (2020.2.7f1)
Not reproducible with: 7.5.2 (2019.4.21f1), 11.0.0 (2021.1.0b9), 12.0.0 (201.2.0a7)

  1. Resolution Note (fix version 11.0.0):

    Fixed in: 11.0.0 (2021.1)

  2. Resolution Note (fix version 10.4.0):

    Fixed in: 10.4.0 (2020.3)

Comments (1)

  1. neonaleon

    Mar 05, 2021 08:28

    Hi, will this be backported for 2020.2?

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