Search Issue Tracker

Fixed in 11.0.0

Fixed in 10.4.0

Votes

0

Found in [Package]

7.5.3

Issue ID

1318215

Regression

Yes

No Tilemap is rendered when Tilemap Renderer's Mode is set to Chunk and Material is set to Sprite Unlit Shader Graph

Package: Shader Graph

-

How to reproduce:
1. Open the attached "MainTexTilemap.zip" project
2. Open the "SampleScene" Scene
3. Select the "Tilemap" GameObject in the Hierarchy window
4. Set the Tilemap Renderer's Material to "Shader Graphs_SpriteUnlit"
5. Observe the Tilemap in the Game view

Expected result: Tilemap is rendered with Sprite Unlit Shader Graph
Actual result: Tilemap is not rendered with Sprite Unlit Shader Graph

Reproducible with: 7.5.3 (2019.4.21f1), 10.3.1 (2020.2.7f1)
Not reproducible with: 7.5.2 (2019.4.21f1), 11.0.0 (2021.1.0b9), 12.0.0 (201.2.0a7)

  1. Resolution Note (fix version 11.0.0):

    Fixed in: 11.0.0 (2021.1)

  2. Resolution Note (fix version 10.4.0):

    Fixed in: 10.4.0 (2020.3)

Comments (1)

  1. neonaleon

    Mar 05, 2021 08:28

    Hi, will this be backported for 2020.2?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.