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Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...
To reproduce:1. Open project2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shownActual: 'Hit Pl... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps:1. Download user's project and open in Unity2. Try changing Test.cs script and note the recompilation time3. Remo... Read more
Black screen is appears when you launch an app with XR support enabled f...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Enable XR support in XR Settings4. Build5. Open VS s... Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build4. Xbox One Controller via Bluetooth5. Ope... Read more
Building game with Api Compatibility set to .NET Standart 2.0 and blocks...
How to reproduce:1. Open given Unity project https://github.com/hallidev/UnityWASAPILoopbackAudio2. Turn on any audio(Youtube, Spoti... Read more
LoadImage() returns true even if the image fails loading when using Load...
To reproduce:1. Open user's attached project (LoadImageBug2)2. Enter Play mode Expected: LoadImage() returns false when data can't b... Read more
[TestRunner] command -editorTestsCategories does not work in Unity 5.6
Reproduction steps:1. Download "Testrunner.zip" project and open command prompt2. Change path to Unity.exe (version 5.6)3. Run the c... Read more
modifications.empty error is thrown when instantiating a prefab that con...
How to reproduce:1. Open given Unity project2. Drag the prefab "Prefab" into the scene3. Error is thrown Expected result: When prefa... Read more
Surface Shader compile fails if Input Struct has a field with the same n...
To reproduce:1. Open attached project;2. Select the Shader "TestSurfaceShader";3. Notice the compilation error in the Inspector. Exp... Read more
LineRenderer is not showing when it is drawn parallel to X or Y Local ax...
How to reproduce:1. Open user's attached project ("LineRendererBug.zip")2. Open Scene called "LineRendererBug"3. Press play and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used