Search Issue Tracker

0
votes
Won't Fix

Asset Import - Cancelling a package gives incorrect validation screen

Package

-

Apr 09, 2019

-

Version/s: 2018.3.12f1, 2019.1.0b1

Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more

0
votes
Fixed

NavMeshAgent gets stuck on its path when a NavmeshObstacle with carving ...

AI Navigation

-

Apr 09, 2019

-

Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "bug-carve-stuck-new.zip" project 2. Open the "scene_new_case" scene 3. Open the "Navigation"... Read more

0
votes
Duplicate

Error thrown when saving a shader in ShaderGraph

Package: Shader Graph

-

Apr 09, 2019

-

Version/s: 6.6.0

After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro step... Read more

0
votes
Fixed

Rotation Speed in Particle System Force Field can't be changed to a nega...

Visual Effects - Legacy

-

Apr 06, 2019

-

Version/s: 2018.3.0a4, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create an empty object 2. Add Particle System Force Field component to it 3. Try changing Rotation Speed valu... Read more

0
votes
By Design

Not all Jobs are terminated before "OnDestroy" is called

Package: Entity Component System (ECS)

-

Apr 08, 2019

-

Version/s:

Reproduction steps: 1. Open "DidymosECS.zip" project 2. Enter and Exit Play mode 3. See errors in the Console window Expected Resu... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

-

Apr 09, 2019

-

Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more

0
votes
Fixed

Importing Complete Projects from the Asset Store doesn't update the pack...

Packman

-

Apr 08, 2019

-

Version/s: 2019.1.0f1

Reproduction steps: 1. Create a New Project 2. Open the Asset Store 3. Download and Import "Vuforia Core Samples" 4. See Console wi... Read more

2
votes
Fixed

Script compilation pipeline doesn't warn if asmdef is named the same as ...

Scripting

-

Apr 03, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download "case 1143057.zip" 2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO)... Read more

0
votes
Fixed

[Mobile] Custom Shader with Fallback to InternalErrorShader crashes the ...

Mobile

-

Apr 08, 2019

-

Version/s: 2017.4.3f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device --Crash-- Reproducib... Read more

0
votes
Duplicate

Collider's position is not updating to match GameObject's position when ...

Physics

-

Apr 09, 2019

-

Version/s: 2018.3.10f1, 2018.3.12f1, 2019.1.0a7, 2019.2.0a7

How to reproduce: 1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project 2. Enter Play Mode 3. Try to destroy all ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.