Search Issue Tracker
Fixed
Fixed in 2022.3.34f1, 6000.0.8f1
Votes
0
Found in
2022.3.34f1
6000.0.7f1
Issue ID
UUM-73997
Regression
Yes
Building freezes when building Universal 3D Sample/Cinematic Studio Project
How to reproduce:
1. Create a new Universal 3D Sample project
2. Open Build Settings (File -> Build Settings)
3. Deselect all of the scenes apart from "TerminalScene"
4. Build the Project
Expected result: The project begins building and status near the status bar is being updated
Actual result: The project build freezes and nothing is happening, after moving the mouse Unity is unresponsive
Reproducible with: 2022.3.34f1, 6000.0.7f1
Not reproducible with: 2022.3.33f1, 6000.0.6f1
Reproduced on: macOS Sequoia 15.0 (M1), Mac Intel and MacOS 1.4.0
Not reproduced with: Windows 10
Note: Also reproducible with Cinematic Studio Template
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor interface has low contrast when any theme is used
- Crash on vkNegotiateLoaderLayerInterfaceVersion when rendering a specific particle system with an Emission Rate over Time of 35 or more using Vulkan
- Crashes without Stacktrace when opening Scene
- The GameObject's layer, which contains the Rigidbody, is used for "RigidBody.SweepTest" when retrieving a collider from a child GameObject with a non-collide-able layer
- Shadow maps are not evicted from Shadow Atlas when Light component with "preserveCachedShadow" property set to false is disabled
Add comment