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0
votes
By Design

Mesh.CombineMeshes result has different normals if the original mesh has...

Graphics - General

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Apr 19, 2019

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Progressive Lightmapper

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more

1
votes
Fixed

Reference rewriter errors when building UWP against the insider Windows SDK

Universal Windows Platform

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Apr 15, 2019

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Version/s: 2018.3.11f1

When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more

4
votes
Not Reproducible

[Scripting] Input Action fails to re-enable after disabled.

Package: Input System

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Apr 19, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/538 https://github.com/Unity-Technologies/InputSystem/... Read more

0
votes
Fixed

[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...

Input

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Apr 19, 2019

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Version/s: 2019.1

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro: 1. Download package and project at: https://github.com/... Read more

0
votes
Won't Fix

Table Rows in Memory Profiler snaphot overlap when there is more than 10...

Package: Memory Profiler Package

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Mar 31, 2019

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Version/s: 1.0.6

How to reproduce: 1. Create a new project 2. Open Memory Profiler Window 3. Import the snapshot 4. Scroll down to see overlapping ro... Read more

0
votes
By Design

[Editor] manipulators and gizmos are visible for Reflection Probe when r...

Scene/Game View

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Apr 22, 2019

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Version/s: 2019.2.0a13

Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more

0
votes
Fixed

[Color Space] Changing color space to Linear renders white artifacts on ...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a10, 2019.2.0a13

Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more

0
votes
Fixed

Sprite Editor - The Sprite panel does not disappear completely when a sp...

Package: 2D Sprite

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Apr 23, 2019

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Version/s: 1.0.0

When using the sprite editor, if you deselect the sprite being edited then the Sprite panel should disappear. However, only the back... Read more

3
votes
Won't Fix

[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...

XR SDK

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Apr 04, 2019

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Version/s: 2019.1.0a11, 2019.1.0b10, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more

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