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AssetDatabase.CreateFolder doesn't work properly when called from AssetP...
When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more
Cannot find the requested method Packager.CollectAllChildren when upload...
Steps to reproduce: 1. Open user attached project 2. Select Asset Store Tools -> Package Upload 3. Select the SpeechBubbles as the... Read more
Editor crashes in Transform::CountNodesDeep when loading a new scene
To reproduce: 1. Open the project, attached by user (GameOfKartofeel.zip) 2. Open "Fase1" scene 3. Enter Play mode 4. Move characte... Read more
[Video Player] Can't play a video after stopping it
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Open 'demoVideo' scene and press Play 3) C... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects