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1
votes
Fixed

[CPU PLM] OpenRL reported error code 502 errors when recompiling lightma...

Progressive Lightmapper

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Mar 18, 2019

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Version/s: 2019.2.0a6

Steps to repro: 1. Open the attached project (from the comments section); 2. Open 'ProgressiveLightmappingExample' scene; 3. In the... Read more

1
votes
Won't Fix

[XR][Post Processing] Inverted SSAO Pro effect when in the Play Mode wit...

XR SDK

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Mar 07, 2019

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Version/s: 2019.1.0a4, 2019.1.0b5, 2019.2.0a1

How to reproduce: 1. Open the user's attached project 2. Enter the Play Mode Expected result: SSAO effect is displayed correctly Ac... Read more

0
votes
Fixed

[HDRP] Realtime lightmap gets constantly rebaked when the Sky Ambient Mo...

Package: Scriptable Render Pipeline HD

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Apr 07, 2019

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Version/s: preview - 5.10.0

How to reproduce: 1. Open the attached "case_1144106-LightmapRebake" project 2. Open scene "samplescene" 3. Select the "Ground" obje... Read more

2
votes
Duplicate

Console Window contents disappear when a certain Debug.Log message is cl...

Themes

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Apr 10, 2019

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Version/s: 2019.1.0a10, 2019.1.0f1, 2019.2.0a1

How to reproduce: 1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Click t... Read more

0
votes
Won't Fix

Shader Graph - Property name stays highlighted when property instance is...

Package: Shader Graph

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Apr 10, 2019

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Version/s: 5.7.2

When you delete an instance of a property on a shader graph, the name of the property will stay highlighted on the blackboard. 1. I... Read more

9
votes
Fixed

[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...

Progressive Lightmapper

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Apr 10, 2019

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Version/s:

Steps to reproduce: 1. Download SephoraChristmas project 2. Additively load SephoraForest-Environment and SephoraForest-Lighting sc... Read more

0
votes
Fixed

[Hybrid Renderer] Editor crashes when trying to render a tile that was a...

Package: Entity Component System (ECS)

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Mar 11, 2019

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Version/s: preview.27 - 0.0.12

How to reproduce: 1. Open user's attached project 2. Select "Auto Tilemap" GO inside the Hierarchy 3. Click "Open Palette" inside In... Read more

0
votes
By Design

Assets created via Assets menu become missing from Prefabs when the Pref...

Packman

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Mar 26, 2019

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Version/s: 2019.1.0a1, 2019.1.0b8, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1140704") 2. Go to Window->Package Manager 3. Press the "Add package from disk... Read more

0
votes
Fixed

[iOS] [Input Keyboard] Part of "Done" and "Cancel" buttons are replaced ...

iOS

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2019.2.0a1

Reproduction steps: 1. Open and build the attached project to iOS. 2. Open Xcode project. 3. Select the "Info" tab or open the "Info... Read more

0
votes
Duplicate

Progressive GPU Lightmapper yields different results than Progressive CP...

Progressive Lightmapper

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Apr 06, 2019

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Version/s: 2018.3.0b3, 2019.2.0a2, 2019.2.0a9

Steps to reproduce: 1. Open original project "GIBug.zip" 2. Open and compare test_cpu and test_gpu scenes Expected result: Both sce... Read more

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