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The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce:1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project2. Click on "Main Camera" GameObject3. Right-... Read more
Visual Studio breakpoint is not hit if it's placed inside a namespace th...
How to reproduce:1. Open the "Breakpoint_Broken.zip" project2. Open the "ExampleScene.unity" scene3. Open the vList.cs in Visual Stu... Read more
UnityLinker exception when building to any platform with managed code st...
To reproduce:1. Open attached project2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appearExpec... Read more
[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop
Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -> Project Settings ->... Read more
[HDRP] Subsurface Scattering toggle in HDRP quality settings does not work
Versions tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -> Project Settings ->... Read more
[DXR] Crash after deleting Area Light
Reproduction steps 1) Checkout HDRP/staging github branch2) Edit manifest to use mentioned branch(replace all local paths).3) Open p... Read more
[UI Element Debugger] Unity Stylesheet apply button text is clipped in t...
Unity Stylesheet (DefaultCommonDark_verdana) apply button text is clipped in the root Visual Element section Steps to repro:1. Creat... Read more
[IMGUI] "Probability" text is clipping under "Emission" property of Part...
"Probability " text under Bursts from Emission property is clipping of Particle Effect window, Refer attached screenshot. Steps to r... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more
[Android] 2D Physics objects are simulated differently on devices which ...
To reproduce:1. Open the attached project2. Build and run on a device that was updated to Android 9 or 10 but had Android 8 out of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved