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"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"
Reproduction steps:1. Open "AssetLoadSample2018LTS.zip" project2. "Expansion" -> "Build AssetBundleData"3. Build & Run (More ... Read more
Vertical ScrollView becomes horizontal when added as a child to Horizont...
How to reproduce:1. Open attached Unity project2. Open Window/BUG REPORT === Expected result: There should be two scrollbars - verti... Read more
Cannot move camera slider in LOD Group component on Mac
To reproduce:1. Create a new project;2. Create a cube in a scene;3. Add Component "LOD Group" to the cube;4. Attempt to move in betw... Read more
[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)
In many cases files are checked out without actual changes to them happening.Perforce and P4V default to "submitunchanged", i.e. eve... Read more
[VCS] Opening or clicking Refresh in VersionControl window should save a...
Doing an edit of an asset, then opening Version Control window doesn’t automatically save assets to disk before showing the UI. Maki... Read more
Custom Editor Tools break and throw error after leaving Playmode while c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. In Hierarchy window, select "Custom Tool... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce:1. Open user-submitted project (CanvasBugReport)2. Open the SampleScene3. Make sure 'Low Resolution Aspect Ratios' ... Read more
Unity freezes on exiting Play Mode when loading Audio Asset from an Asse...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller