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0
votes
Fixed

Building a game for a non-active target without switching to it first fails

Build Pipeline

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Mar 29, 2018

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Version/s: 2018.2.0a7

Steps to reproduce: 1. Open new Unity project 2. Open 'Build Settings' window 3. Select any non-active target DO NOT switch to it 4... Read more

0
votes
Fixed

UWP Player - Mouse Position isn't calculated correctly when Windows UI s...

Universal Windows Platform

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Mar 29, 2018

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Version/s: 2018.2.0a5, 2018.2.0a7

If you create a UWP player and boot it while your Windows UI scale is above 100%, the mouse position in the player won't be calculat... Read more

0
votes
Not Reproducible

[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline

XR SDK

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Mar 28, 2018

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Version/s: 2018.1.0b8

Steps to reproduce: 1. Create a new project in MLTP1 with LWRP template 2. Run the Magic Leap simulator 3. Enter playmode in the pro... Read more

0
votes
Won't Fix

[Non-HMD | OpenGL] Camera rotation in the Build slightly differs from th...

XR SDK

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Mar 29, 2018

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Version/s: 2017.3.1p3

To reproduce: 1. Open QA's attached project 2. Build on Windows x64 and run it 3. Press Right or Left arrow keys to switch views Ex... Read more

0
votes
Fixed

[Windows] "Failed to create decoder" exception thrown while playing deve...

Windows

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Mar 29, 2018

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Version/s: 2018.2.0a7

Failed to create decoder exception thrown while playing development build. Steps to repro: 1. Create a new project. 2. Open Build s... Read more

0
votes
Won't Fix

ScriptedImporter generates an error when trying to create a new scene

Asset - Importers

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Mar 29, 2018

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Version/s: 2018.2.0a6

1. Open the provided project 2. Browse for the level.dat file in Assets-->SamOatesGames --> UnityMineCraft --> Examples --> Flat Wor... Read more

0
votes
By Design

[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...

Graphics - General

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Mar 30, 2018

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Version/s: 2018.1.0b13

GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more

0
votes
Fixed

Nested struct integers are not animated in the Animation Window.

Animation

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Mar 28, 2018

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Version/s: 2018.1.0b7

How to reproduce: 1. Open attached project "case_1019123-BugReport" 2. Open Animation window and select "TestObject" in Hierarchy wi... Read more

0
votes
Fixed

[2D] MissingReferenceException is thrown while saving a tile palette

2D

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Mar 30, 2018

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Version/s: 2018.2.0a1, 2018.2.0a7

MissingReferenceException is thrown while saving a tile palette Steps to reproduce: 1. Create a new unity project. 2. Window >> Til... Read more

1
votes
Duplicate

[PLM] Editor crashes with specific GameObjects in IPVRInstanceRaster::Sh...

Progressive Lightmapper

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Mar 29, 2018

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Version/s: 2018.1.0b12

Steps for reproduction: 1. Download `Case1020062_Heist.7z` project below and open scene `Crash_Reproducible` 2. Generate lighting wi... Read more

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