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Terrain paint functionality is disabled in second Inspector when you clo...
How to reproduce: 1. Create a new project 2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain) 3. Add one ... Read more
TextMeshPro Gizmos Icon appear again after being disabled when Gizmos po...
To reproduce: 1. Open attached project 2. Open Gizmos pop-up 3. Set Icon of TextMeshProUGUI to none (wait for the change in Scene vi... Read more
OnAudioFilterRead meter disappears when using a custom editor
Steps to reproduce: 1. Open User-attached project ("AudioVUMeter612285.zip") 2. Select "Cube" in Hierarchy window 3. Run the Scene a... Read more
Shader with a name starting with an Uppercase letter, does not work in S...
Reproduction steps: 1. Open "ecs.example.Unity.zip" project 2. Build Standalone player (or Enter Play mode) 3. See that the charact... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce: 1. Open attached project "StreamingSceneDemo" 2. Enter Play Mode, click "StartUnload" in Game View and wait 4 seco... Read more
[Editor] Minimize button ("-") doesn’t work for Scene, Game, Hierarchy e...
Minimize button ("-") doesn’t work for Scene, Game, Hierarchy etc. windows on Mac. Steps to reproduce: 1. Create a new project. 2. ... Read more
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project 2. Build and Run Standalone Player Expected Result: Player Starts Actua... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce: 1. Open original project 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler 4. Play the Scene 5. In the... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project 2. Build and run 3. Notice that first splash screen has background image (it's drawn on star... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode