Search Issue Tracker
Fixed in 1.3.0 - preview
Votes
2
Found in [Package]
1.3.0 - preview
Issue ID
1117690
Regression
No
TextMeshPro Gizmos Icon appear again after being disabled when Gizmos pop-up is dismissed
To reproduce:
1. Open attached project
2. Open Gizmos pop-up
3. Set Icon of TextMeshProUGUI to none (wait for the change in Scene view)
4. Close Gizmos pop-up
5. The Icon is restored to its default
Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a1
2017.4 does not support Gizmos for TextMesh Pro
Actual results: when Gizmos Icon for TextMeshProUGUI is set to none, the Icon disappears, but quickly appears again when the Gizmo inspector is dismissed
Expected results: When the Icon is set to None, the Icon should disappear and not appear again
Fixed in: Version 2020.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment