Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a1
2018.2.20f1
2018.3.0a1
2019.1.0a2
Issue ID
1117886
Regression
No
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps:
1. Open "readOnlyMeshInUI.zip" project
2. Build and Run Standalone Player
Expected Result: Player Starts
Actual Result: Player Crashes
Reproduced with: 2019.2.0a1, 2019.1.0a14, 2018.3.3f1, 2017.4.18f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.