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Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more
EditorUtility.CopySerialized fails when objects assigned to SerializeRef...
Reproduction steps: 1. Open attached project "CopySerialized.zip" and scene "SampleScene" 2. In Editor menu, click Bug -> Try CopySe... Read more
Objects are not renderer when an unused pass in a shader is excluded fro...
How to reproduce: 1. Open the attached project named "TestProject" 2. Open the Test Scene 3. Observe the cube visible in the Scene v... Read more
Script Execution Order Add Item drop-down list does not open more than o...
How to reproduce: 1. Open user's attached "2019.4.3f1-850929" project 2. Open the Project Settings (Edit->Project Settings...) 3. In... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce: 1. Open attached project "GetPisxelBug.zip" and scene "scene" 2. Enter Play mode 3. In Hierarchy, select "rendere... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps: 1. Open attached project ("VRBreakRepro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Make Game window... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce: 1. Open user's attached project 2. Open Scene "SampleScene" 3. Go to File > Build Settings.. and click Add Open S... Read more
First layout preset in the list disappears when Editor is recompiled
To reproduce: 1. Create and open a new Unity project 2. Select Window > Layouts 3. Observe the first layout preset in the list (Reve... Read more
[Spring Joint 2D] Unable to change the Distance value from the Inspector
Unable to change the Distance value from the Inspector Steps to Repro: 1. Open attached project "SpringJoint2DTest.zip" 2. Select H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used