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Votes

1

Found in

2018.4

2019.4

2020.1

2020.1.0f1

2020.2

Issue ID

1265872

Regression

No

Transparent pixels are not returned when Texture2D GetPixels is called

Texture

-

How to reproduce:
1. Open attached project "GetPisxelBug.zip" and scene "scene"
2. Enter Play mode
3. In Hierarchy, select "renderer" object
4. In Inspector -> Example Class -> change 'Source Sprite' to '2', '4' or '6' image
5. Observe Console window

Expected result: 16384 is printed
Actual result: 16384 is not printed, "Array size must be at least width*height" error is thrown

Reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.0f1, 2020.2.0a18

  1. Resolution Note (2020.2.X):

    TextureRect can be safely used only for sprites imported as Full Rect sprites.
    All the sprites included in the repro project are imported in TightMesh mode and hence the issue.

    To resolve the issue, please try to import the Sprites in FullRect mode.

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