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[VR][Android] Application.Quit() no longer causes apps to fully terminat...
To reproduce: 1. Install attached .apk to your Oculus GO and launch it 2. While in app, press Back button to initialize Platform SDK... Read more
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce: 1. Download and open the attached project 2. Open "SampleScene" 3. Observe changes in shadows when changing Casc... Read more
EditorWindow notification is rendered behind UI elements when the elemen...
Reproduction steps: 1. Open the attached project 2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the Edit... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more
Light data loading is delayed when loading a new scene using SceneManage...
How to reproduce: 1. Open "Scene1" in attached "LightingBug.zip" project 2. Press play 3. press "Load Scene2" in the game 4. After ... Read more
ArgumentNullException is thrown when yielding and disposing a WWW object
To reproduce: 1. Download attached project “project_610124.zip" and open in Unity 2. Open “scene” scene 3. Enter to Play mode 4. Ob... Read more
Selecting a log throws errors and breaks console rendering when log cont...
Reproduction steps: 1. Open the attached project 2. Open and play scene "Test" 3. Select a log in a console Expected: Console displ... Read more
[IL2CPP] Plugin function returning incorrect unhdefined bool
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Enter play mode 3. Notice that returned undefin... Read more
[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...
Steps to reproduce: 1. Download attached project 2. Switch platform to iOS 3. Open Player settings 4. From Toolbar select Support ... Read more
[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping
Steps to reproduce: 1) Open attached project 2) Switch to Android platform 3) In menu bar Build > AssetBundlesWithHash 4) Build > Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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