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0
votes
Fixed

[VR][Android] Application.Quit() no longer causes apps to fully terminat...

Package: Oculus Android

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Jan 11, 2019

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Version/s: n/a

To reproduce: 1. Install attached .apk to your Oculus GO and launch it 2. While in app, press Back button to initialize Platform SDK... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce: 1. Download and open the attached project 2. Open "SampleScene" 3. Observe changes in shadows when changing Casc... Read more

0
votes
Fixed

EditorWindow notification is rendered behind UI elements when the elemen...

IMGUI

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the Edit... Read more

2
votes
Fixed

[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more

0
votes
By Design

Light data loading is delayed when loading a new scene using SceneManage...

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0a13, 2019.2.0a1

How to reproduce: 1. Open "Scene1" in attached "LightingBug.zip" project 2. Press play 3. press "Load Scene2" in the game 4. After ... Read more

0
votes
Fixed

ArgumentNullException is thrown when yielding and disposing a WWW object

Networking

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2017.4.13f1

To reproduce: 1. Download attached project “project_610124.zip" and open in Unity 2. Open “scene” scene 3. Enter to Play mode 4. Ob... Read more

0
votes
Fixed

Selecting a log throws errors and breaks console rendering when log cont...

Themes

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Jan 14, 2019

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Version/s: 2019.1.0a10, 2019.1.0a12, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Open and play scene "Test" 3. Select a log in a console Expected: Console displ... Read more

0
votes
By Design

[IL2CPP] Plugin function returning incorrect unhdefined bool

IL2CPP

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Nov 17, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Enter play mode 3. Notice that returned undefin... Read more

0
votes
Fixed

[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...

Deployment Management

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Jan 14, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to iOS 3. Open Player settings 4. From Toolbar select Support ... Read more

1
votes
Fixed

[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping

Package: Scriptable BuildPipeline

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Jan 15, 2019

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Version/s: 2017.4.17f1

Steps to reproduce: 1) Open attached project 2) Switch to Android platform 3) In menu bar Build > AssetBundlesWithHash 4) Build > Pl... Read more

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