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[SpriteShape] Error when SpriteShapeProfile is selected
[SpriteShape] Error when SpriteShapeProfile is selected Null Reference Exception occurs when SpriteShapeProfile_"Hair" sprite is sel... Read more
[WebCamTexture][Android]The image is captured with vertical line artifac...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more
GameObject.Find() returns wrong value when GameObject name is the same a...
How to reproduce:1. Open attached project ("UnityFindbug.zip") and open SampleScene2. Enter PlayMode3. In Game view click on the top... Read more
ReorderableList element that is being dragged has incorrect selection he...
To reproduce:1. Open attached project ("case_1178636-ReorderableList.zip")2. Select "new Example Asset" from Assets3. Drag the top e... Read more
Canvas prefab elements are shown differently in Scene and Prefab Editor ...
How to reproduce:1. Open attached project "PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, Open "Canvas" -> "R... Read more
[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...
Reproduction steps:1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project2. Enter Play mode3. Notice "Size: 21MB"4. E... Read more
[2019.2] EditorGUI methods are not called within EditorGUILayout.BeginFa...
How to reproduce:1. Open the attached 'project-1177316.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
Physics.Processing cpu time spike is displayed in the Profiler when an i...
How to reproduce:1. Open the attached 'HeliosImageLoading.zip' project2. Enter Play mode and press 'Space' key3. Observe the Profile... Read more
Headers are rendered in reverse order when using multiple [Header()] att...
To reproduce: 1. Open Unity and create a New Project2. Create a new script and attach it to any gameObject3. Open the newly created ... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open