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[Backport] Remove confusing message from Package Inspector window `This ...
Description: Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps: 1. I... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps: 1. Open users attached project 2. Select File/Build and Run 3. Select Window/Analysis/Profiler and set Player as... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce: 1. Open the attached project 2. Open and play Far Plane scene. Video will start playing 3. Press "PlaybackSpeed" b... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps: 1. Open the user's attached project 2. Open Assets\Scenes\RenderMeshTest.unity 3. Close Unity Editor Expected r... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more
Build fails to compile when using a serialized class
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
[Backport] Data indices don't match when using ArticulationBody GetDrive...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy w... Read more
[Backport] [UI Builder] Hierarchy collapses when changes are saved
How to reproduce: 1. Open the attached project "hierarchyRepro" 2. Open the UI Document "openMe" (Assets/openMe.uxml) 3. In the UI B... Read more
Material has pink asset preview but displays correct preview when duplic...
Reproduction steps: 1. Open the attached project 2. Right-click on the Project tab and select Two Column Layout 3. On the bottom of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors