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[IL2CPP] Build fails when using a combination of messages, SyncVars and ...
How to reproduce:1. Open the user's attached project "WeaverBug.zip"2. In File > Build Settings, make sure that Target Platform i... Read more
Paddings and margins appear in Play Mode using UI Document component whe...
How to reproduce:1. Open attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode Expected result: Ther... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps:1. Open user attached Project2. Check the console for an error Expected result: The if statement is interpreted c... Read more
[Frame Debugger] Frame event data doesn't update after clicking on frame...
Reproduction steps:1. Open user's project "framedebuggerbug.zip"2. In the top toolbar select File/Build Settings...3. Make sure Deve... Read more
ShadowCaster2D is not displayed correctly when using a perspective camera
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more
An error is returned and no package is listed if an invalid package is h...
** Reproduction steps **- Setup a scoped registry in your project- Publish an invalid package (ex: upper case letters in the package... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce:1. Open the user's attached project2. In the Edit > Project Settings > Player make sure the Show Splash Scree... Read more
'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce:1. Open the attached project2. Open Scene 05 Expected result: No d3d12 related messages are loggedActual result: 'd... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
[2021.1] IL2CPP build fails due to a crash in Tundra (introduced by 0-ch...
Reported on Forums: https://forum.unity.com/threads/il2cpp-development-build-fails-since-unity-2020-2.1084859/#post-6991988 In some ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask