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.tmx file GameObject becomes missing in the scene when upgrading from 20...
How to reproduce:1. Upgrade the attached project "case_1303493_2018.4.zip" to a 2019.4 or newer2. Open "overhead" scene (Assets >... Read more
Changes in Window with 'hasUnsavedChanges' are not being saved and gets ...
Reproduction steps:1. Download and open the attached project 'changes.zip'2. Open SaveChangesWindow by going Test > SaveChangesWi... Read more
TextMeshPro keeps resizing memory buffers when setting text with length ...
How to reproduce:1. Open the user's attached project ("TextMeshProGC.zip")2. Load "SampleScene"3. Open the Profiler and start record... Read more
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps:1. Open the user's attached project2. Make sure that Scripting Backend is set to Mono3. Build the project4. Launc... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps:1. Open the attached project "1304887"2. From the Project window, select the "Cube" Prefab3. Drag and hold the Pr... Read more
Can only select GameObject from its back face
Reproduction steps:1. Open attached project "ObjectSelection.zip", ignore compilation errors, and open scene "SampleScene"2. In Scen... Read more
[URP] OutputUpdate.compute: Kernel at index (0) is invalid when using co...
Repro steps:1. Import the attached project in an URP-enabled project2. Open the VFX and do any of the following:- select either outp... Read more
[VFX] Empty Visual Effect Component generates about 14 KB of Garbage eve...
1. Open the attached project named "Case_1305929"2. Open the SampleScene3. Open the Profiler Window and switch it to the Editor mode... Read more
Multi-mesh particles only cast shadows for the last mesh
Repro steps:1. Import the attached package2. Open the repro scene and observe how only 1 of the particles is casting shadows. Expect... Read more
[SG] Incorrect texture slice on Vulkan/Metal
Repro steps:1. Import the attached package and open the repro scene2. Observe all particles display the number 4 (DX11, DX12).3. Swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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