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Unity Editor freezes when allocating around 525000 and more meshes in a ...
Steps to reproduce: 1. Open QA-supplied project ('EditorHangBug.zip") 2. Open Scene ("Main") 3. Enter Play mode Expected: scene pla... Read more
Generated script code does not follow C# standard style
How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more
Editor GUI colors change dramatically in Linear Color Space
Reproduction steps: 1. Open "linear-scene-gui.zip" project 2. In the Scene view click on the "Color Space" and change "Gamma" to "L... Read more
Crash on 'DisconnectPrefabInstanceRecursive' when playing the scene
Steps to reproduce: 1. Open user attached project 2. Play the scene - Editor crashes at this point 0x0000000140713201 (Unity) Dis... Read more
Failed scripted import leaves Unity Editor in strange state
1. What happened A scripted importer that throws an exception leaves an untitled, unmodified scene with partial results of the impo... Read more
Soft shadows have a hard line where the first Shadow Cascade splits
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Zoom into the shadow of the Cube in the Game view E... Read more
Opening external applications (like code editor) makes all additional/ex...
Reproduction Steps: 1. Create new project 2. Separate Project, Console or other tabs to their own windows 3. Create new script 4. Do... Read more
[VideoPlayer] Different frame at the same Timestamp in different Unity v...
Reproduction steps: 1. Open the attached '1014951_project' using 5.6 Unity version. 2. Play the 'MoviePlayerScene'. - Notice the pa... Read more
Accessing serializedProperty.objectReferenceValue shows "type is not a s...
To reproduce: 1. Open the project, attached by the tester (serializedPropertyBug.zip) 2. Open the "scene" scene 3. Select TestObjec... Read more
[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...
How to reproduce: 1. Open the user attached project, switch platform to Android(or iOS and WebGL) 2. Open "TestScene1" and observe ... Read more
All about bugs
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