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5
votes
Fixed

[tvOS] Memory usage is consistently increasing in a tvOS build

tvOS

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May 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more

2
votes
By Design

Strange square-like shadows appear in the editor on Unity 5

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0f3

- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more

0
votes
By Design

Shader errors while using Vulkan Graphics API when shaders use native 16...

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Jul 27, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

How to reproduce:1. Open the “IN-49199_min16float 23(2).zip“ project2. Open the “SampleScene“ Expected result: No error can be seen ... Read more

0
votes
Won't Fix

[IL2CPP] iOS build fails when building on a different machine/user due t...

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Aug 10, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open the attached project (Google Drive link)2. Build And Run Expected result: Xcode project builds successfully... Read more

0
votes
Won't Fix

"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...

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Mar 20, 2024

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Version/s: 2021.3.36f1

How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more

0
votes
Duplicate

[PLM] Lightmapper never finishes with progressive updates enabled in aut...

Progressive Lightmapper

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May 06, 2020

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Version/s: 2020.2.0a11

Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

[HDRP] Unexpected desync of RenderQueue with MaterialVariant

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Jul 07, 2023

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Version/s: 2021.3.30f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a1

Step to repro:- Import attached package- Open Scene "Repro_PostProcess"- Select Repro_Parent Material, switch the rendering pass to ... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

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May 01, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more

0
votes
By Design

Cannot delayed opening context menu

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Feb 28, 2024

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Version/s: 2023.3.0f1

It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more

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